“Loot Boxes” in Gaming: Is it Gambling and What Comes Next?

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In late 2017, Electronic Arts released Star Wars Battlefront II, a highly anticipated sequel in its blockbuster Star Wars gaming franchise. Within several months of launch, the game missed its projected sales target by over 1 million games and missed in-game revenue targets so horridly that Electronic Arts took a $3 billion hit to its […]

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